State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Superhero Games on iOS in Sweden Q4 2022

Explore the performance metrics of the top 5 superhero games on iOS in Sweden during Q4 2022, including weekly downloads, revenue, and active users.

Top 5 Superhero Games on iOS in Sweden Q4 2022

In Q4 2022, the superhero games category on iOS in Sweden saw varied performance trends. Here’s a detailed look at the top 5 games based on key metrics like weekly downloads, revenue, and active users.

X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED showed a notable increase in weekly revenue, peaking at approximately $18.3K in the last week of December. The game experienced an initial surge in weekly downloads, reaching around 23.5K in late October, but this dropped significantly to about 1.7K by the end of December. The weekly active users started at 39.9K in late September, peaking at around 63.4K at the end of October, before declining to roughly 21.4K by late December.

Marvel Contest of Champions by Kabam Games, Inc. saw fluctuating weekly revenue, with a notable peak of approximately $20.6K in mid-December. The game’s weekly downloads remained relatively stable, ranging between 200 to 800, with a slight increase to about 400 in the last week of December. The weekly active users showed a consistent pattern, starting at around 1.7K in late September and ending at approximately 2.2K in the final week of December.

MARVEL Strike Force: Squad RPG from Scopely, Inc. had a relatively stable revenue performance, with a peak of around $3.7K in mid-December. Weekly downloads were low, starting at about 220 in late September and ending at around 180 by the end of December. The weekly active users fluctuated slightly, maintaining an average of around 1K throughout the quarter.

One-Punch Man:Road to Hero 2.0 by NATASKY GAMES LIMITED experienced a peak in weekly revenue of approximately $3.8K in late November. However, the game’s weekly downloads remained very low, peaking at only about 45 in late September and dropping to single digits for the rest of the quarter. The weekly active users started at around 260 in late September and declined steadily to about 130 by the end of December.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. showed a significant spike in weekly revenue, hitting around $6.9K in the last week of December. The game’s weekly downloads were moderate, ranging from 35 to 225 throughout the quarter. The weekly active users remained relatively stable, starting at around 1.5K in late September and ending at about 1.7K in the final week of December.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023